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#!CSeaGreen #!N  #!Rall1024 
Reference Counts #!N #!EC #!N #!N In Data Explorer, reference counts 
typically require no special action from the user. Thus modules seldom 
need to call DXReference for any reason, and they usually call 
DXDelete only to clean up Objects after an error. Note the 
following: #!N #!I0 #!N  #!F-adobe-times-medium-r-normal--18*   #!N #!N #!I30 #!N o All 
Objects are created with a reference count of zero (0). #!N 
#!I30 #!N o If you call DXDelete on an Object having 
a reference count of 0 or 1, the Object is invalidated 
and the space is freed. If the reference count is greater 
than 1, DXDelete simply decrements the count by 1 and returns. 
#!N #!I30 #!N o If an Object is incorporated in another 
Object by a call to DXSetComponentValue or DXSetMember, its reference count 
is incremented to 1. #!N #!N This means you can create 
Array Objects and use DXSetComponentValue to add them to a Field 
as a component, without having to call DXDelete: the Array will 
be deleted when the Field itself is deleted. (However, if an 
error occurs before you add the Array to the Field, you 
must call DXDelete.) #!N #!I30 #!N o Objects returned as output 
from your module should not be referenced. #!N #!I30 #!N o 
New Objects that are not part of another Object will have 
a reference count of 0. The executive increments the reference counts 
for outputs used by other modules and deletes the Objects when 
memory space is needed. #!N #!I0 #!N #!EF #!N #!N #!N 
#!N  #!F-adobe-times-medium-i-normal--18*   Next Topic #!EF #!N #!N  #!Lexecm,dxall1026 h Data Explorer Execution Model  #!EL  #!N  #!F-adobe-times-medium-i-normal--18*   #!N