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#!F-adobe-helvetica-medium-r-normal--18*
#!N 
#!CNavyBlue #!N  #!Rstrttut Where To Begin #!N 
#!EC #!N #!N Tutorials I and II are designed so that 
you can proceed from one topic to another in whatever order 
you choose. #!N #!N If you have not used Data Explorer 
before, we recommend that you start here with Tutorial I, which 
will quickly introduce you to many of the basic features of 
the user interface, as well as to many of the most 
commonly used Data Explorer functions. #!N #!N If you already know 
how to run Data Explorer and want more information on how 
to edit and create visual programs, you can start with  #!Lapg,dxall26 h Tutorial II: Editing and Creating Visual Programs  #!EL  
You may also start directly with any of the topics listed 
at the beginning of that tutorial. #!N #!N If you need 
to learn how to start Data Explorer, see  #!Ltstart,dxall4 h Starting Data Explorer  #!EL  . #!N 
#!N Tutorial I consists of three parts: #!N #!I0 #!N  #!F-adobe-times-medium-r-normal--18*   
#!N #!N #!I30 #!N o  #!Ltstart,dxall4 h Starting Data Explorer  #!EL  #!N #!I30 #!N o  #!Ltuta2,dxall7 h Opening and Executing a Visual Program  #!EL  
#!N #!I30 #!N o  #!Ltuta5,dxall10 h Controlling the Appearance of an Object: The Image Window  #!EL  #!N #!I0 #!N #!EF #!N #!N 
#!N When you have completed Tutorial I, you should have no 
difficulty: #!N #!I0 #!N  #!F-adobe-times-medium-r-normal--18*   #!N #!N #!I30 #!N o Running 
a visual program and manipulating objects in the Image window. #!N 
#!I30 #!N o Exploring Data Explorer functions. #!N #!I0 #!N #!EF 
#!N #!Cbrown #!N  #!F-adobe-times-medium-r-normal--18*    #!Rvpwndw4 #!N Graphics omitted from Online Documentation. 
Please see the manual. #!N #!N Figure 4. Visual Program Editor 
Window (VPE). This window consists of two palettes and a "canvas." 
The palettes list categories of tools (or modules, top left) and 
individual tools in a selected category (bottom left). The canvas is 
the area for creating and editing visual programs ("networks"). as shown 
here, a network consists of tool (module) icons and connecting lines 
("arcs"). The name of the network program appears in the title 
bar at the top of the window. (Use of the VPE 
is described in  #!Lapg,dxall26 h Tutorial II: Editing and Creating Visual Programs  #!EL  .) #!EF #!N #!EC #!N #!N #!N 
 #!F-adobe-times-medium-i-normal--18*   Next Topic #!EF #!N #!N  #!Ltuta2,dxall7 h Opening and Executing a Visual Program  #!EL  #!N  #!F-adobe-times-medium-i-normal--18*   #!N