/***************************************************************************
shots.h - description
-------------------
begin : Sat Sep 8 2001
copyright : (C) 2001 by Michael Speck
email : kulkanie@gmx.net
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef __SHOTS_H
#define __SHOTS_H
/*
====================================================================
Create new shot at position (centered).
'signum' of direction determines into which direction the shot
vertically goes.
====================================================================
*/
void shot_create( Paddle *paddle );
/*
====================================================================
Set 'get_target' flag so target is updated next time
'shots_update' is called. -1 means to update all shots.
====================================================================
*/
void shots_check_targets( int mx, int my );
/*
====================================================================
Update position of shots and check if bricks get destroyed.
A list of all hit bricks is returned (at maximum
PADDLE_WEAPON_AMMO * 4)
====================================================================
*/
void shots_update( int ms );
#endif