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#include "converter/cached_connector.h"
#include "base/base.h"
#include "base/thread.h"
#include "converter/connector_interface.h"
#include "converter/sparse_connector.h"
namespace mozc {
namespace {
const int kInvalidCacheKey = -1;
inline int GetHashValue(uint16 rid, uint16 lid, int cache_size) {
// Multiplying '3' makes the conversion speed faster.
// The result hash value becomes reasonalbly random.
return (3 * rid + lid) % cache_size;
}
} // namespace
CachedConnector::CachedConnector(ConnectorInterface *connector,
bool *cache_initialized,
int *cache_key,
int *cache_value,
int cache_size)
: connector_(connector),
cache_initialized_(cache_initialized),
cache_key_(cache_key),
cache_value_(cache_value),
cache_size_(cache_size) {}
CachedConnector::~CachedConnector() {}
int CachedConnector::GetTransitionCost(uint16 rid, uint16 lid) const {
InitializeCache();
// We should mutex lock if HAVE_TLS is false. Mac OS doesn't support TLS.
// However, we don't call it at this moment with the following reason.
// 1) On desktop, we can assume that converter is executed on
// single thread environment
// 2) Can see about 20% performance drop with Mutex lock.
const uint32 index = SparseConnector::EncodeKey(rid, lid);
const int bucket = GetHashValue(rid, lid, cache_size_);
if (cache_key_[bucket] != index) {
// Simply overwrite previous key/value.
cache_key_[bucket] = index;
cache_value_[bucket] = connector_->GetTransitionCost(rid, lid);
}
return cache_value_[bucket];
}
void CachedConnector::InitializeCache() const {
if (*cache_initialized_) {
return;
}
VLOG(2) << "Initializing Cache for CachedConnector.";
for (int i = 0; i < cache_size_; ++i) {
cache_key_[i] = kInvalidCacheKey;
}
*cache_initialized_ = true;
}
// Test code can use this method to get acceptable error.
int CachedConnector::GetResolution() const {
return connector_->GetResolution();
}
void CachedConnector::ClearCache() {
*cache_initialized_ = false;
}
} // namespace mozc