; AisleRiot - chessboard.scm
; Copyright (C) 2001, 2003 Rosanna Yuen <zana@webwynk.net>
;
; This program is free software: you can redistribute it and/or modify
; it under the terms of the GNU General Public License as published by
; the Free Software Foundation, either version 3 of the License, or
; (at your option) any later version.
;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
;
; You should have received a copy of the GNU General Public License
; along with this program. If not, see <http://www.gnu.org/licenses/>.
(use-modules (aisleriot interface) (aisleriot api))
(def-save-var BASE-VAL 0)
(def-save-var base-set? #f)
(define (new-game)
(initialize-playing-area)
(set-ace-low)
(make-standard-deck)
(shuffle-deck)
(set! base-set? #f)
(add-extended-slot '() right 'tableau)
(add-blank-slot)
(add-blank-slot)
(add-blank-slot)
(add-blank-slot)
(add-blank-slot)
(add-extended-slot '() right 'tableau)
(add-carriage-return-slot)
(add-extended-slot '() right 'tableau)
(add-blank-slot)
(add-blank-slot)
(add-blank-slot)
(add-normal-slot DECK 'foundation)
(add-blank-slot)
(add-extended-slot '() right 'tableau)
(add-carriage-return-slot)
(add-extended-slot '() right 'tableau)
(add-blank-slot)
(add-blank-slot)
(add-blank-slot)
(add-normal-slot '() 'foundation)
(add-blank-slot)
(add-extended-slot '() right 'tableau)
(add-carriage-return-slot)
(add-extended-slot '() right 'tableau)
(add-blank-slot)
(add-blank-slot)
(add-blank-slot)
(add-normal-slot '() 'foundation)
(add-blank-slot)
(add-extended-slot '() right 'tableau)
(add-carriage-return-slot)
(add-extended-slot '() right 'tableau)
(add-blank-slot)
(add-blank-slot)
(add-blank-slot)
(add-normal-slot '() 'foundation)
(add-blank-slot)
(add-extended-slot '() right 'tableau)
(deal-cards-face-up 3 '(0 2 5 8 11 1 4 7 10 13 0 2 5 8 11 1 4 7 10 13 0 2 5 8 11 1 4 7 10 13 0 2 5 8 11 1 4 7 10 13 0 2 5 8 11 1 4 7 10 13 0 1))
(give-status-message)
(list 10 5))
(define (give-status-message)
(if (not base-set?)
(set-statusbar-message " ")
(set-statusbar-message (get-base-string))))
(define (get-base-string)
(cond ((and (> BASE-VAL 1)
(< BASE-VAL 11))
(string-append (G_"Base Card: ") (number->string BASE-VAL)))
((= BASE-VAL 1)
(G_"Base Card: Ace"))
((= BASE-VAL 11)
(G_"Base Card: Jack"))
((= BASE-VAL 12)
(G_"Base Card: Queen"))
((= BASE-VAL 13)
(G_"Base Card: King"))
(#t "")))
(define (button-pressed slot-id card-list)
(and (not (empty-slot? slot-id))
(not (= slot-id 3))
(not (= slot-id 6))
(not (= slot-id 9))
(not (= slot-id 12))
(= (length card-list) 1)))
(define (droppable? start-slot card-list end-slot)
(cond ((= start-slot end-slot) #f)
((member end-slot '(3 6 9 12))
(and (or (and (empty-slot? end-slot)
(or (not base-set?)
(= (get-value (car card-list)) BASE-VAL)))
(and (not (empty-slot? end-slot))
(= (get-suit (get-top-card end-slot))
(get-suit (car card-list)))
(or (= (get-value (car card-list))
(+ 1 (get-value (get-top-card end-slot))))
(and (= (get-value (car card-list)) ace)
(= (get-value (get-top-card end-slot)) king)))))))
(#t (or (empty-slot? end-slot)
(and (= (get-suit (get-top-card end-slot))
(get-suit (car card-list)))
(or (= (get-value (get-top-card end-slot))
(+ 1 (get-value (car card-list))))
(and (= (get-value (get-top-card end-slot)) king)
(= (get-value (car card-list)) ace))
(and (= (get-value (get-top-card end-slot)) ace)
(= (get-value (car card-list)) king))
(= (+ 1 (get-value (get-top-card end-slot)))
(get-value (car card-list)))))))))
(define (button-released start-slot card-list end-slot)
(and (droppable? start-slot card-list end-slot)
(move-n-cards! start-slot end-slot card-list)
(or (not (member end-slot '(3 6 9 12)))
(and (add-to-score! 1)
(or base-set?
(and (set! BASE-VAL (get-value (car card-list)))
(set! base-set? #t)))))))
(define (button-clicked slot-id)
#f)
(define (move-to-foundation slot f-slot)
(cond ((= f-slot 15)
#f)
((not base-set?)
(and (set! base-set? #t)
(set! BASE-VAL (get-value (get-top-card slot)))
(deal-cards slot '(3))
(add-to-score! 1)))
((and (empty-slot? f-slot)
(= (get-value (get-top-card slot)) BASE-VAL))
(and (deal-cards slot (list f-slot))
(add-to-score! 1)))
((and (not (empty-slot? f-slot))
(= (get-suit (get-top-card f-slot))
(get-suit (get-top-card slot)))
(or (and (= (get-value (get-top-card f-slot)) king)
(= (get-value (get-top-card slot)) ace))
(= (+ 1 (get-value (get-top-card f-slot)))
(get-value (get-top-card slot)))))
(and (deal-cards slot (list f-slot))
(add-to-score! 1)))
(#t (move-to-foundation slot (+ 3 f-slot)))))
(define (button-double-clicked slot-id)
(and (not (empty-slot? slot-id))
(or (= slot-id 0)
(not (= (modulo slot-id 3) 0)))
(move-to-foundation slot-id 3)))
(define (game-continuable)
(give-status-message)
(and (not (game-won))
(get-hint)))
(define (game-won)
(and (empty-slot? 0)
(empty-slot? 1)
(empty-slot? 2)
(empty-slot? 4)
(empty-slot? 5)
(empty-slot? 7)
(empty-slot? 8)
(empty-slot? 10)
(empty-slot? 11)
(empty-slot? 13)))
(define (to-foundations? slot f-slot)
(cond ((= slot 14)
#f)
((not base-set?)
(list 0 (G_"Move a card to the Foundation")))
((or (empty-slot? slot)
(= slot 3)
(= slot 6)
(= slot 9)
(= slot 12)
(= f-slot 15))
(to-foundations? (+ 1 slot) 3))
((and (empty-slot? f-slot)
(= (get-value (get-top-card slot))
BASE-VAL))
(hint-move slot 1 f-slot))
((and (not (empty-slot? f-slot))
(= (get-suit (get-top-card f-slot))
(get-suit (get-top-card slot)))
(or (and (= (get-value (get-top-card slot)) ace)
(= (get-value (get-top-card f-slot)) king))
(= (get-value (get-top-card slot))
(+ 1 (get-value (get-top-card f-slot))))))
(hint-move slot 1 f-slot))
(#t (to-foundations? slot (+ 3 f-slot)))))
(define (to-tableau? slot1 slot2)
(cond ((= slot1 14)
#f)
((or (empty-slot? slot1)
(= slot2 14)
(= slot1 3)
(= slot1 6)
(= slot1 9)
(= slot1 12))
(to-tableau? (+ 1 slot1) (+ 2 slot1)))
((and (not (or (= slot2 3)
(= slot2 6)
(= slot2 9)
(= slot2 12)))
(not (empty-slot? slot2))
(= (get-suit (get-top-card slot1))
(get-suit (get-top-card slot2)))
(or (= (get-value (get-top-card slot1))
(+ 1 (get-value (get-top-card slot2))))
(and (= (get-value (get-top-card slot1)) king)
(= (get-value (get-top-card slot2)) ace))
(and (= (get-value (get-top-card slot1)) ace)
(= (get-value (get-top-card slot2)) king))
(= (get-value (get-top-card slot2))
(+ 1 (get-value (get-top-card slot1))))))
(hint-move slot1 1 slot2))
(#t
(to-tableau? slot1 (+ 1 slot2)))))
(define (empties?)
(and (or (empty-slot? 0)
(empty-slot? 1)
(empty-slot? 2)
(empty-slot? 4)
(empty-slot? 5)
(empty-slot? 7)
(empty-slot? 8)
(empty-slot? 10)
(empty-slot? 11)
(empty-slot? 13))
(list 0 (G_"Move something into the empty Tableau slot"))))
(define (get-hint)
(or (to-foundations? 0 3)
(to-tableau? 0 1)
(empties?)))
(define (get-options)
#f)
(define (apply-options options)
#f)
(define (timeout)
#f)
(set-features droppable-feature)
(set-lambda new-game button-pressed button-released button-clicked
button-double-clicked game-continuable game-won get-hint get-options
apply-options timeout droppable?)