; AisleRiot - kansas.scm
; Copyright (C) 1999, 2003 Rosanna Yuen <rwsy@mit.edu>
;
; This program is free software: you can redistribute it and/or modify
; it under the terms of the GNU General Public License as published by
; the Free Software Foundation, either version 3 of the License, or
; (at your option) any later version.
;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
;
; You should have received a copy of the GNU General Public License
; along with this program. If not, see <http://www.gnu.org/licenses/>.
(use-modules (aisleriot interface) (aisleriot api))
(define BASE-VAL 0)
(define stock 0)
(define waste 1)
(define foundation '(2 3 4 5))
(define reserve 6)
(define tableau '(7 8 9))
(define (new-game)
(initialize-playing-area)
(set-ace-low)
(make-standard-deck)
(shuffle-deck)
(add-normal-slot DECK 'stock)
(add-normal-slot '() 'waste)
(set! HORIZPOS (+ HORIZPOS 0.5))
(add-normal-slot '() 'foundation)
(add-normal-slot '() 'foundation)
(add-normal-slot '() 'foundation)
(add-normal-slot '() 'foundation)
(add-carriage-return-slot)
(add-normal-slot '() 'reserve)
(add-blank-slot)
(add-blank-slot)
(set! HORIZPOS (+ HORIZPOS 0.5))
(add-extended-slot '() down 'tableau)
(add-extended-slot '() down 'tableau)
(add-extended-slot '() down 'tableau)
(deal-cards 0 '(6 6 6 6 6 6 6 6 6 6 6))
(deal-cards-face-up 0 '(6 2 7 8 9))
(set! BASE-VAL (get-value (get-top-card 2)))
(add-to-score! 1)
(give-status-message)
(list 7 4))
(define (give-status-message)
(set-statusbar-message (string-append (get-stock-no-string)
" "
(get-reserve-no-string)
" "
(get-base-string))))
(define (get-stock-no-string)
(string-append (G_"Stock left:") " "
(number->string (length (get-cards 0)))))
(define (get-reserve-no-string)
(string-append (G_"Reserve left:") " "
(number->string (length (get-cards 6)))))
(define (get-base-string)
(cond ((and (> BASE-VAL 1)
(< BASE-VAL 11))
(string-append (G_"Base Card: ") (number->string BASE-VAL)))
((= BASE-VAL 1)
(G_"Base Card: Ace"))
((= BASE-VAL 11)
(G_"Base Card: Jack"))
((= BASE-VAL 12)
(G_"Base Card: Queen"))
((= BASE-VAL 13)
(G_"Base Card: King"))
(#t "")))
(define (button-pressed slot-id card-list)
(and (not (= (length card-list) 0))
(is-visible? (car card-list))
(or (= slot-id 1)
(> slot-id 5))))
(define (droppable? start-slot card-list end-slot)
(cond ((= start-slot end-slot) #f)
((and (> end-slot 1)
(< end-slot 6)
(= (length card-list) 1))
(and (or (and (empty-slot? end-slot)
(= BASE-VAL (get-value (car card-list))))
(and (not (empty-slot? end-slot))
(eq? (get-suit (get-top-card end-slot))
(get-suit (car card-list)))
(or (and (= (get-value (get-top-card end-slot))
king)
(= (get-value (car card-list)) ace))
(= (+ 1 (get-value (get-top-card end-slot)))
(get-value (car card-list))))))))
((and (> end-slot 6)
(empty-slot? end-slot)
(= start-slot 1))
#t)
((and (> end-slot 6)
(not (empty-slot? end-slot)))
(and (or (and (= (get-value (get-top-card end-slot)) ace)
(= (get-value (car (reverse card-list))) king))
(= (get-value (get-top-card end-slot))
(+ 1 (get-value (car (reverse card-list))))))))
(#t #f)))
(define (button-released start-slot card-list end-slot)
(and (droppable? start-slot card-list end-slot)
(or (< end-slot 2)
(> end-slot 5)
(add-to-score! 1))
(move-n-cards! start-slot end-slot card-list)
(or (= start-slot 1)
(empty-slot? 6)
(and (= start-slot 6)
(make-visible-top-card 6))
(not (empty-slot? start-slot))
(and (deal-cards 6 (list start-slot))
(or (empty-slot? 6)
(make-visible-top-card 6))
(give-status-message)))))
(define (button-clicked slot-id)
(and (= slot-id 0)
(flip-stock 0 1 0)
(give-status-message)))
(define (place-base slot-id foundation-slot)
(cond ((empty-slot? foundation-slot)
(and (move-n-cards! slot-id
foundation-slot
(list (get-top-card slot-id)))
(remove-card slot-id)
(add-to-score! 1)
(or (= slot-id 1)
(empty-slot? 6)
(and (= slot-id 6)
(make-visible-top-card 6))
(not (empty-slot? slot-id))
(and (deal-cards 6 (list slot-id))
(or (empty-slot? 6)
(make-visible-top-card 6))))
(give-status-message)))
(#t
(place-base slot-id (+ 1 foundation-slot)))))
(define (place-card slot-id foundation-slot)
(cond ((> foundation-slot 5)
#f)
((and (not (empty-slot? foundation-slot))
(eq? (get-suit (get-top-card slot-id))
(get-suit (get-top-card foundation-slot)))
(or (and (= (get-value (get-top-card slot-id)) ace)
(= (get-value (get-top-card foundation-slot)) king))
(= (get-value (get-top-card slot-id))
(+ 1 (get-value (get-top-card foundation-slot))))))
(and (move-n-cards! slot-id
foundation-slot
(list (get-top-card slot-id)))
(add-to-score! 1)
(remove-card slot-id)
(or (= slot-id 1)
(empty-slot? 6)
(and (= slot-id 6)
(make-visible-top-card 6))
(not (empty-slot? slot-id))
(and (deal-cards 6 (list slot-id))
(or (empty-slot? 6)
(make-visible-top-card 6))))
(give-status-message)))
(#t
(place-card slot-id (+ 1 foundation-slot)))))
(define (button-double-clicked slot-id)
(if (and (or (> slot-id 5)
(eq? slot-id 1))
(not (empty-slot? slot-id)))
(cond ((= (get-value (get-top-card slot-id)) BASE-VAL)
(place-base slot-id 2))
(#t
(place-card slot-id 2)))
#f))
(define (game-continuable)
(and (not (game-won))
(get-hint)))
(define (game-won)
(and (= (length (get-cards 2)) 13)
(= (length (get-cards 3)) 13)
(= (length (get-cards 4)) 13)
(= (length (get-cards 5)) 13)))
(define (dealable?)
(and (not (empty-slot? 0))
(list 0 (G_"Deal another card"))))
(define (check-a-foundation card foundation-slot)
(cond ((> foundation-slot 5)
#f)
((and (not (empty-slot? foundation-slot))
(eq? (get-suit card)
(get-suit (get-top-card foundation-slot)))
(or (and (= (get-value card) ace)
(= (get-value (get-top-card foundation-slot)) king))
(= (get-value card)
(+ 1 (get-value (get-top-card foundation-slot))))))
foundation-slot)
(#t
(check-a-foundation card (+ 1 foundation-slot)))))
(define (check-to-foundations slot-id)
(cond ((> slot-id 9)
#f)
((= slot-id 2)
(check-to-foundations 6))
((empty-slot? slot-id)
(check-to-foundations (+ 1 slot-id)))
((= (get-value (get-top-card slot-id)) BASE-VAL)
(hint-move slot-id 1 (find-empty-slot foundation)))
((check-a-foundation (get-top-card slot-id) 2)
(hint-move slot-id 1 (check-a-foundation (get-top-card slot-id) 2)))
(#t
(check-to-foundations (+ 1 slot-id)))))
(define (check-a-tableau-list slot1 slot2 card card-list)
(cond ((= (length card-list) 0)
#f)
((and (or (= (get-value card)
(+ 1 (get-value (car card-list))))
(and (= (get-value card) ace)
(= (get-value (car card-list)) king)))
(or (= (length card-list) 1)
(check-a-foundation (cadr card-list) 2)))
(hint-move slot2 (find-card slot2 (car card-list)) slot1))
(#t
(check-a-tableau-list slot1 slot2 card (cdr card-list)))))
(define (find-tableau-target source-slot source-card target-slot)
(cond ((> target-slot 9) #f)
((and (not (= source-slot target-slot))
(not (empty-slot? target-slot))
(let ((target-value (get-value (get-top-card target-slot)))
(source-value (get-value source-card)))
(or (= target-value (+ 1 source-value))
(and (= target-value ace) (= source-value king)))))
target-slot)
(#t (find-tableau-target source-slot source-card (+ target-slot 1)))))
(define (check-a-tableau-list-self slot top-card card-list)
(cond ((null? card-list) #f)
((find-tableau-target slot (car card-list) 7)
(and (check-a-tableau-list slot slot top-card (cdr card-list))
(hint-move slot (find-card slot (car card-list)) (find-tableau-target slot (car card-list) 7))))
(#t (check-a-tableau-list-self slot top-card (cdr card-list)))))
(define (check-a-tableau-self slot)
(if (> slot 9)
#f
(and (not (empty-slot? slot))
(check-a-tableau-list-self slot (get-top-card slot) (get-cards slot)))))
(define (check-a-tableau slot1 slot2)
(cond ((> slot2 9)
#f)
((= slot2 2)
(check-a-tableau slot1 6))
((= slot1 slot2)
(or (check-a-tableau-self slot1)
(check-a-tableau slot1 (+ 1 slot2))))
((or (= slot2 1)
(= slot2 6))
(or (and (not (empty-slot? slot2))
(or
(= (get-value (get-top-card slot1))
(+ 1 (get-value (get-top-card slot2))))
(and (= (get-value (get-top-card slot1)) ace)
(= (get-value (get-top-card slot2)) king)))
(hint-move slot2 1 slot1))
(check-a-tableau slot1 (+ 1 slot2))))
((and (not (empty-slot? slot2))
(or (and (= (get-value (get-top-card slot1)) ace)
(= (get-value (car (reverse (get-cards slot2)))) king))
(= (get-value (get-top-card slot1))
(+ 1 (get-value (car (reverse (get-cards slot2))))))))
(hint-move slot2 (length (get-cards slot2)) slot1))
((and (not (empty-slot? slot2))
(check-a-tableau-list slot1 slot2
(get-top-card slot1)
(get-cards slot2)))
(check-a-tableau-list slot1 slot2
(get-top-card slot1)
(get-cards slot2)))
(#t
(check-a-tableau slot1 (+ 1 slot2)))))
(define (check-tableau slot-id)
(cond ((> slot-id 9)
#f)
((and (not (empty-slot? slot-id))
(check-a-tableau slot-id 1))
(check-a-tableau slot-id 1))
(#t
(check-tableau (+ 1 slot-id)))))
(define (empty-tableau?)
(and (not (empty-slot? 1))
(or (empty-slot? 7)
(empty-slot? 8)
(empty-slot? 9))
(hint-move 1 1 (find-empty-slot '(7 8 9)))))
(define (get-hint)
(or (check-to-foundations 1)
(check-tableau 7)
(empty-tableau?)
(dealable?)))
(define (get-options)
#f)
(define (apply-options options)
#f)
(define (timeout)
#f)
(set-features droppable-feature)
(set-lambda new-game button-pressed button-released button-clicked
button-double-clicked game-continuable game-won get-hint get-options
apply-options timeout droppable?)