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<span class="Comment">/*</span><span class="Comment">*************************************************************************\</span>

<span class="Comment">MODULE: tools</span>

<span class="Comment">SUMMARY:</span>

<span class="Comment">Some useful tools that are used throughout NTL.</span>

<span class="Comment">\*************************************************************************</span><span class="Comment">*/</span>

<span class="PreProc">#include </span><span class="String">&lt;cstdlib&gt;</span>
<span class="PreProc">#include </span><span class="String">&lt;cmath&gt;</span>
<span class="PreProc">#include </span><span class="String">&lt;cstring&gt;</span>

<span class="PreProc">#include </span><span class="String">&lt;utility&gt;</span>
<span class="PreProc">#include </span><span class="String">&lt;iostream&gt;</span>
<span class="PreProc">#include </span><span class="String">&lt;new&gt;</span>
<span class="PreProc">#include </span><span class="String">&lt;stdexcept&gt;</span>

<span class="PreProc">#include </span><span class="String">&lt;NTL/config.h&gt;</span>
<span class="PreProc">#include </span><span class="String">&lt;NTL/mach_desc.h&gt;</span>




<span class="Type">double</span> GetTime();
<span class="Comment">// returns number of seconds of CPU time used by this process.</span>

<span class="Type">double</span> GetWallTime();
<span class="Comment">// returns the &quot;wall clock&quot; time, measured since the beginning</span>
<span class="Comment">// of some unspecified epoch.  This is useful for measuring the</span>
<span class="Comment">// performance of multi-threaded code, since in this case,</span>
<span class="Comment">// GetTime does not return very useful information in that case.</span>

<span class="Type">void</span> PrintTime(ostream&amp; s, <span class="Type">double</span> t);
<span class="Comment">// prints the time t (in seconds) to s in the format</span>
<span class="Comment">//     ss  or  mm:ss  or  hh:mm:ss,</span>
<span class="Comment">// where the value t is first rounded to the nearest integer.</span>


<span class="Type">long</span> IsWhiteSpace(<span class="Type">long</span> c);
<span class="Comment">// returns 1 if c is &quot;white space&quot; (as defined by isspace is the</span>
<span class="Comment">// standard library...usually blanks, tabs, newlines), and 0 otherwise.</span>

<span class="Type">long</span> SkipWhiteSpace(istream&amp; s);
<span class="Comment">// skips white space (as defined by IsWhiteSpace).</span>
<span class="Comment">// Return value is 0 if end-of-file is reached; otherwise,</span>
<span class="Comment">// return value is 1.</span>


<span class="Type">long</span> IsEOFChar(<span class="Type">long</span> c);
<span class="Comment">// test if c == EOF</span>


<span class="Type">long</span> CharToIntVal(<span class="Type">long</span> c);
<span class="Comment">// returns the hexidecimal value of c if c is '0'..'9', 'A'..'F', or 'a'..'f';</span>
<span class="Comment">// otherwise, the return value is -1.</span>

<span class="Type">char</span> IntValToChar(<span class="Type">long</span> x);
<span class="Comment">// returns the hexadecimal digit '0'..'9', 'a'..'f' representing x;</span>
<span class="Comment">// an error is raised if x &lt; 0 or x &gt; 15.</span>

<span class="Type">long</span> IsFinite(<span class="Type">double</span> *p);
<span class="Comment">// Returns 1 if *p is a &quot;finite&quot; floating point number.</span>
<span class="Comment">// A pointer is used to ensure that the number is in memory,</span>
<span class="Comment">// which on some architectures (notably x86/Pentium) can make a difference.</span>

<span class="Comment">// some min/max and swap routines:</span>

<span class="Type">int</span> min(<span class="Type">int</span> a, <span class="Type">int</span> b);
<span class="Type">int</span> max(<span class="Type">int</span> a, <span class="Type">int</span> b);

<span class="Type">long</span> min(<span class="Type">long</span> a, <span class="Type">long</span> b);
<span class="Type">long</span> max(<span class="Type">long</span> a, <span class="Type">long</span> b);

<span class="Type">long</span> min(<span class="Type">int</span> a, <span class="Type">long</span> b);
<span class="Type">long</span> max(<span class="Type">int</span> a, <span class="Type">long</span> b);

<span class="Type">long</span> min(<span class="Type">long</span> a, <span class="Type">int</span> b);
<span class="Type">long</span> max(<span class="Type">long</span> a, <span class="Type">int</span> b);

<span class="Type">unsigned</span> <span class="Type">int</span> min(<span class="Type">unsigned</span> <span class="Type">int</span> a, <span class="Type">unsigned</span> <span class="Type">int</span> b);
<span class="Type">unsigned</span> <span class="Type">int</span> max(<span class="Type">unsigned</span> <span class="Type">int</span> a, <span class="Type">unsigned</span> <span class="Type">int</span> b);

<span class="Type">unsigned</span> <span class="Type">long</span> min(<span class="Type">unsigned</span> <span class="Type">long</span> a, <span class="Type">unsigned</span> <span class="Type">long</span> b);
<span class="Type">unsigned</span> <span class="Type">long</span> max(<span class="Type">unsigned</span> <span class="Type">long</span> a, <span class="Type">unsigned</span> <span class="Type">long</span> b);

<span class="Type">unsigned</span> <span class="Type">long</span> min(<span class="Type">unsigned</span> <span class="Type">int</span> a, <span class="Type">unsigned</span> <span class="Type">long</span> b);
<span class="Type">unsigned</span> <span class="Type">long</span> max(<span class="Type">unsigned</span> <span class="Type">int</span> a, <span class="Type">unsigned</span> <span class="Type">long</span> b);

<span class="Type">unsigned</span> <span class="Type">long</span> min(<span class="Type">unsigned</span> <span class="Type">long</span> a, <span class="Type">unsigned</span> <span class="Type">int</span> b);
<span class="Type">unsigned</span> <span class="Type">long</span> max(<span class="Type">unsigned</span> <span class="Type">long</span> a, <span class="Type">unsigned</span> <span class="Type">int</span> b);


<span class="Type">void</span> swap(<span class="Type">long</span>&amp; a, <span class="Type">long</span>&amp; b);
<span class="Type">void</span> swap(<span class="Type">int</span>&amp; a, <span class="Type">int</span>&amp; b);


<span class="Comment">// defined here are all the conversion routines among the types </span>
<span class="Comment">// int, long, float, double.  See conversions.txt for complete details.</span>



<span class="Comment">// The following platform-dependent macros are defined:</span>

<span class="PreProc">#define NTL_BITS_PER_LONG      (...)  </span><span class="Comment">/*</span><span class="Comment"> bits in a long </span><span class="Comment">*/</span>
<span class="PreProc">#define NTL_MAX_LONG           (...)  </span><span class="Comment">/*</span><span class="Comment"> max value of a long </span><span class="Comment">*/</span>
<span class="PreProc">#define NTL_MIN_LONG           (...)  </span><span class="Comment">/*</span><span class="Comment"> min value of a long </span><span class="Comment">*/</span>

<span class="PreProc">#define NTL_BITS_PER_INT       (...)  </span><span class="Comment">/*</span><span class="Comment"> bits in a int </span><span class="Comment">*/</span>
<span class="PreProc">#define NTL_MAX_INT            (...)  </span><span class="Comment">/*</span><span class="Comment"> max value of a int </span><span class="Comment">*/</span>
<span class="PreProc">#define NTL_MIN_INT            (...)  </span><span class="Comment">/*</span><span class="Comment"> min value of a int </span><span class="Comment">*/</span>

<span class="PreProc">#define NTL_DOUBLE_PRECISION   (...)  </span><span class="Comment">/*</span><span class="Comment"> # of bits of precision in a double </span><span class="Comment">*/</span>
<span class="PreProc">#define NTL_FDOUBLE_PRECISION  (...)  </span><span class="Comment">/*</span><span class="Comment"> the double value </span>
<span class="Comment">                                        2^{NTL_DOUBLE_PRECISION-1} </span><span class="Comment">*/</span>

<span class="PreProc">#define NTL_ARITH_RIGHT_SHIFT  (...)  </span><span class="Comment">/*</span><span class="Comment"> 1 if signed right-shift is</span>
<span class="Comment">                                        arithmetic; 0 otherwise </span><span class="Comment">*/</span>

<span class="PreProc">#define NTL_EXT_DOUBLE         (...)  </span><span class="Comment">/*</span><span class="Comment"> 1 if platform has &quot;extended&quot; doubles;</span>
<span class="Comment">                                        0 otherwise </span><span class="Comment">*/</span>


<span class="Comment">// ERROR HANDLING</span>

<span class="Type">void</span> TerminalError(<span class="Type">const</span> <span class="Type">char</span> *s);
<span class="Comment">// print an error message and call abort</span>

<span class="Type">extern</span> <span class="Type">thread_local</span> <span class="Type">void</span> (*ErrorMsgCallback)(<span class="Type">const</span> <span class="Type">char</span> *);
<span class="Type">extern</span> <span class="Type">thread_local</span> <span class="Type">void</span> (*ErrorCallback)();
<span class="Comment">// Pointers (initially NULL) to callback functions.</span>
<span class="Comment">// Upon encountering an unrecoverable error with an error</span>
<span class="Comment">// message s, the following happens:</span>
<span class="Comment">//</span>
<span class="Comment">//    if (ErrorMsgCallback)</span>
<span class="Comment">//       (*ErrorMsgCallback)(s);</span>
<span class="Comment">//    else</span>
<span class="Comment">//       cerr &lt;&lt; s &lt;&lt; &quot;\n&quot;;</span>
<span class="Comment">// </span>
<span class="Comment">//    if (ErrorCallback) (*ErrorCallback)();</span>
<span class="Comment">//    abort();</span>
<span class="Comment">//</span>
<span class="Comment">// NOTE: if threads are enabled, these are actually thread_local variables.</span>



<span class="Comment">// The following classes are defined even if exceptions are not</span>
<span class="Comment">// enabled with NTL_EXCEPTIONS</span>

<span class="Type">class</span> ErrorObject : <span class="Statement">public</span> runtime_error {
<span class="Statement">public</span>:
   ErrorObject(<span class="Type">const</span> <span class="Type">char</span> *msg);
};

<span class="Type">class</span> LogicErrorObject : <span class="Statement">public</span> ErrorObject {
<span class="Statement">public</span>:
   LogicErrorObject(<span class="Type">const</span> <span class="Type">char</span> *msg);
};

<span class="Type">class</span> ArithmeticErrorObject : <span class="Statement">public</span> ErrorObject {
<span class="Statement">public</span>:
   ArithmeticErrorObject(<span class="Type">const</span> <span class="Type">char</span> *msg);
};

<span class="Type">class</span> ResourceErrorObject : <span class="Statement">public</span> ErrorObject {
<span class="Statement">public</span>:
   ResourceErrorObject(<span class="Type">const</span> <span class="Type">char</span> *msg);
};

<span class="Type">class</span> FileErrorObject : <span class="Statement">public</span> ErrorObject {
<span class="Statement">public</span>:
   FileErrorObject(<span class="Type">const</span> <span class="Type">char</span> *msg);
};

<span class="Type">class</span> InputErrorObject : <span class="Statement">public</span> ErrorObject {
<span class="Statement">public</span>:
   InputErrorObject(<span class="Type">const</span> <span class="Type">char</span> *msg);
};


<span class="Comment">// The following functions throw the indicated exception if</span>
<span class="Comment">// exceptions are enabled with NTL_EXCEPTIONS; otherwise,</span>
<span class="Comment">// they simply invoke TerminalError.</span>

<span class="Type">void</span> MemoryError();
<span class="Comment">// throws bad_alloc</span>

<span class="Type">void</span> Error(<span class="Type">const</span> <span class="Type">char</span> *msg);
<span class="Comment">// throws ErrorObject</span>

<span class="Type">void</span> LogicError(<span class="Type">const</span> <span class="Type">char</span> *msg);
<span class="Comment">// throws LogicErrorObject</span>

<span class="Type">void</span> ArithmeticError(<span class="Type">const</span> <span class="Type">char</span> *msg);
<span class="Comment">// throws ArithmeticErrorObject</span>

<span class="Type">void</span> ResourceError(<span class="Type">const</span> <span class="Type">char</span> *msg);
<span class="Comment">// throws ResourceErrorObject</span>

<span class="Type">void</span> FileError(<span class="Type">const</span> <span class="Type">char</span> *msg);
<span class="Comment">// throws FileErrorObject</span>

<span class="Type">void</span> InputError(<span class="Type">const</span> <span class="Type">char</span> *msg);
<span class="Comment">// throws InputErrorObject</span>



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