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base_float.hpp.xml @upstream/2015.00.00.7 — raw · history · blame
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 | <?xml version='1.0'?> <html xmlns='http://www.w3.org/1999/xhtml' xmlns:math='http://www.w3.org/1998/Math/MathML' > <head> <title>Enable use of AD<Base> where Base is float</title> <meta http-equiv='Content-Type' content='text/html' charset='utf-8'/> <meta name="description" id="description" content="Enable use of AD<Base> where Base is float"/> <meta name="keywords" id="keywords" content=" float Base enable use of ad<base> where base is condexpop condexprel equalopseq identical integer ordered unary standard math sign pow limits "/> <style type='text/css'> body { color : black } body { background-color : white } A:link { color : blue } A:visited { color : purple } A:active { color : purple } </style> <script type='text/javascript' language='JavaScript' src='_base_float.hpp_xml.js'> </script> </head> <body> <table><tr> <td> <a href="http://www.coin-or.org/CppAD/" target="_top"><img border="0" src="_image.gif"/></a> </td> <td><a href="mul_level_adolc.cpp.xml" target="_top">Prev</a> </td><td><a href="base_double.hpp.xml" target="_top">Next</a> </td><td> <select onchange='choose_across0(this)'> <option>Index-></option> <option>contents</option> <option>reference</option> <option>index</option> <option>search</option> <option>external</option> </select> </td> <td> <select onchange='choose_up0(this)'> <option>Up-></option> <option>CppAD</option> <option>AD</option> <option>base_require</option> <option>base_example</option> <option>base_float.hpp</option> </select> </td> <td> <select onchange='choose_down3(this)'> <option>AD-></option> <option>ad_ctor</option> <option>ad_assign</option> <option>Convert</option> <option>ADValued</option> <option>BoolValued</option> <option>VecAD</option> <option>base_require</option> </select> </td> <td> <select onchange='choose_down2(this)'> <option>base_require-></option> <option>base_member</option> <option>base_cond_exp</option> <option>base_identical</option> <option>base_ordered</option> <option>base_std_math</option> <option>base_example</option> </select> </td> <td> <select onchange='choose_down1(this)'> <option>base_example-></option> <option>base_alloc.hpp</option> <option>base_require.cpp</option> <option>base_adolc.hpp</option> <option>base_float.hpp</option> <option>base_double.hpp</option> <option>base_complex.hpp</option> </select> </td> <td>base_float.hpp</td> <td> <select onchange='choose_current0(this)'> <option>Headings-></option> <option>CondExpOp</option> <option>CondExpRel</option> <option>EqualOpSeq</option> <option>Identical</option> <option>Integer</option> <option>Ordered</option> <option>Unary Standard Math</option> <option>sign</option> <option>pow</option> <option>limits</option> </select> </td> </tr></table><br/> <center><b><big><big>Enable use of AD<Base> where Base is float</big></big></b></center> <br/> <b><big><a name="CondExpOp" id="CondExpOp">CondExpOp</a></big></b> <br/> The type <code><font color="blue">float</font></code> is a relatively simple type that supports <code><font color="blue"><</font></code>, <code><font color="blue"><=</font></code>, <code><font color="blue">==</font></code>, <code><font color="blue">>=</font></code>, and <code><font color="blue">></font></code> operators; see <a href="base_cond_exp.xml#CondExpTemplate.Ordered Type" target="_top"><span style='white-space: nowrap'>ordered type</span></a> . Hence its <code><font color="blue">CondExpOp</font></code> function is defined by <code><font color='blue'><pre style='display:inline'> namespace CppAD { inline float CondExpOp( enum CompareOp cop , const float& left , const float& right , const float& exp_if_true , const float& exp_if_false ) { return CondExpTemplate(cop, left, right, exp_if_true, exp_if_false); } } </pre></font></code> <br/> <br/> <b><big><a name="CondExpRel" id="CondExpRel">CondExpRel</a></big></b> <br/> The <a href="base_cond_exp.xml#CondExpRel" target="_top"><span style='white-space: nowrap'>CPPAD_COND_EXP_REL</span></a> macro invocation <code><font color='blue'><pre style='display:inline'> namespace CppAD { CPPAD_COND_EXP_REL(float) } </pre></font></code> uses <code><font color="blue">CondExpOp</font></code> above to define <code><font color="blue"><span style='white-space: nowrap'>CondExp</span></font><i><font color="black"><span style='white-space: nowrap'>Rel</span></font></i></code> for <code><font color="blue">float</font></code> arguments and <code><i><font color="black"><span style='white-space: nowrap'>Rel</span></font></i></code> equal to <code><font color="blue">Lt</font></code>, <code><font color="blue">Le</font></code>, <code><font color="blue">Eq</font></code>, <code><font color="blue">Ge</font></code>, and <code><font color="blue">Gt</font></code>. <br/> <br/> <b><big><a name="EqualOpSeq" id="EqualOpSeq">EqualOpSeq</a></big></b> <br/> The type <code><font color="blue">float</font></code> is simple (in this respect) and so we define <code><font color='blue'><pre style='display:inline'> namespace CppAD { inline bool EqualOpSeq(const float& x, const float& y) { return x == y; } } </pre></font></code> <br/> <br/> <b><big><a name="Identical" id="Identical">Identical</a></big></b> <br/> The type <code><font color="blue">float</font></code> is simple (in this respect) and so we define <code><font color='blue'><pre style='display:inline'> namespace CppAD { inline bool IdenticalPar(const float& x) { return true; } inline bool IdenticalZero(const float& x) { return (x == 0.f); } inline bool IdenticalOne(const float& x) { return (x == 1.f); } inline bool IdenticalEqualPar(const float& x, const float& y) { return (x == y); } } </pre></font></code> <br/> <br/> <b><big><a name="Integer" id="Integer">Integer</a></big></b> <code><font color='blue'><pre style='display:inline'> namespace CppAD { inline int Integer(const float& x) { return static_cast<int>(x); } } </pre></font></code> <br/> <br/> <b><big><a name="Ordered" id="Ordered">Ordered</a></big></b> <br/> The <code><font color="blue">float</font></code> type supports ordered comparisons <code><font color='blue'><pre style='display:inline'> namespace CppAD { inline bool GreaterThanZero(const float& x) { return x > 0.f; } inline bool GreaterThanOrZero(const float& x) { return x >= 0.f; } inline bool LessThanZero(const float& x) { return x < 0.f; } inline bool LessThanOrZero(const float& x) { return x <= 0.f; } inline bool abs_geq(const float& x, const float& y) { return std::fabs(x) >= std::fabs(y); } } </pre></font></code> <br/> <br/> <b><big><a name="Unary Standard Math" id="Unary Standard Math">Unary Standard Math</a></big></b> <br/> The following macro invocations define the unary standard math functions required to use <code><font color="blue">AD<float></font></code>: (in the CppAD namespace) <code><font color='blue'><pre style='display:inline'> namespace CppAD { CPPAD_STANDARD_MATH_UNARY(float, acos) CPPAD_STANDARD_MATH_UNARY(float, asin) CPPAD_STANDARD_MATH_UNARY(float, atan) CPPAD_STANDARD_MATH_UNARY(float, cos) CPPAD_STANDARD_MATH_UNARY(float, cosh) CPPAD_STANDARD_MATH_UNARY(float, exp) CPPAD_STANDARD_MATH_UNARY(float, fabs) CPPAD_STANDARD_MATH_UNARY(float, log) CPPAD_STANDARD_MATH_UNARY(float, log10) CPPAD_STANDARD_MATH_UNARY(float, sin) CPPAD_STANDARD_MATH_UNARY(float, sinh) CPPAD_STANDARD_MATH_UNARY(float, sqrt) CPPAD_STANDARD_MATH_UNARY(float, tan) CPPAD_STANDARD_MATH_UNARY(float, tanh) # if CPPAD_COMPILER_HAS_ERF CPPAD_STANDARD_MATH_UNARY(float, erf) # endif } </pre></font></code> The absolute value function is special because its <code><font color="blue">std</font></code> name is <code><font color="blue">fabs</font></code> <code><font color='blue'><pre style='display:inline'> namespace CppAD { inline float abs(const float& x) { return std::fabs(x); } } </pre></font></code> <br/> <br/> <b><big><a name="sign" id="sign">sign</a></big></b> <br/> The following defines the <code><font color="blue">CppAD::sign</font></code> function that is required to use <code><font color="blue">AD<float></font></code>: <code><font color='blue'><pre style='display:inline'> namespace CppAD { inline float sign(const float& x) { if( x > 0.f ) return 1.f; if( x == 0.f ) return 0.f; return -1.f; } } </pre></font></code> <br/> <br/> <b><big><a name="pow" id="pow">pow</a></big></b> <br/> The following defines a <code><font color="blue">CppAD::pow</font></code> function that is required to use <code><font color="blue">AD<float></font></code>: <code><font color='blue'><pre style='display:inline'> namespace CppAD { inline float pow(const float& x, const float& y) { return std::pow(x, y); } } </pre></font></code> <br/> <br/> <b><big><a name="limits" id="limits">limits</a></big></b> <br/> The following defines the numeric limits functions <code><font color="blue">epsilon</font></code>, <code><font color="blue">min</font></code>, and <code><font color="blue">max</font></code> for the type <code><font color="blue">float</font></code>: <code><font color='blue'><pre style='display:inline'> namespace CppAD { template <> class numeric_limits<float> { public: // machine epsilon static float epsilon(void) { return std::numeric_limits<float>::epsilon(); } // minimum positive normalized value static float min(void) { return std::numeric_limits<float>::min(); } // maximum finite value static float max(void) { return std::numeric_limits<float>::max(); } }; // deprecated machine epsilon template <> inline float epsilon<float>(void) { return numeric_limits<float>::epsilon(); } } </pre></font></code> <hr/>Input File: cppad/local/base_float.hpp </body> </html> |