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<center><b><big><big>Get At Least A Specified Amount of Memory</big></big></b></center>
<br/>
<b><big><a name="Syntax" id="Syntax">Syntax</a></big></b>

<br/>

<code><i><font color="black"><span style='white-space: nowrap'>v_ptr</span></font></i><font color="blue"><span style='white-space: nowrap'>&#xA0;=&#xA0;thread_alloc::get_memory(</span></font><i><font color="black"><span style='white-space: nowrap'>min_bytes</span></font></i><font color="blue"><span style='white-space: nowrap'>,&#xA0;</span></font><i><font color="black"><span style='white-space: nowrap'>cap_bytes</span></font></i><font color="blue"><span style='white-space: nowrap'>)</span></font></code>


<br/>
<br/>
<b><big><a name="Purpose" id="Purpose">Purpose</a></big></b>
<br/>
Use <a href="thread_alloc.xml" target="_top"><span style='white-space: nowrap'>thread_alloc</span></a>
 to obtain a minimum number of bytes of memory
(for use by the <a href="ta_thread_num.xml" target="_top"><span style='white-space: nowrap'>current&#xA0;thread</span></a>
).

<br/>
<br/>
<b><big><a name="min_bytes" id="min_bytes">min_bytes</a></big></b>
<br/>
This argument has prototype

<code><font color="blue"><span style='white-space: nowrap'><br/>
&#xA0;&#xA0;&#xA0;&#xA0;&#xA0;size_t&#xA0;</span></font><i><font color="black"><span style='white-space: nowrap'>min_bytes</span></font></i><font color="blue"><span style='white-space: nowrap'><br/>
</span></font></code>
It specifies the minimum number of bytes to allocate.
This value must be less than
<code><font color='blue'><pre style='display:inline'> 
	std::numeric_limits&lt;size_t&gt;::max() / 2
</pre></font></code>


<br/>
<br/>
<b><big><a name="cap_bytes" id="cap_bytes">cap_bytes</a></big></b>
<br/>
This argument has prototype

<code><font color="blue"><span style='white-space: nowrap'><br/>
&#xA0;&#xA0;&#xA0;&#xA0;&#xA0;size_t&amp;&#xA0;</span></font><i><font color="black"><span style='white-space: nowrap'>cap_bytes</span></font></i><font color="blue"><span style='white-space: nowrap'><br/>
</span></font></code>
It's input value does not matter.
Upon return, it is the actual number of bytes (capacity) 
that have been allocated for use,

<code><font color="blue"><span style='white-space: nowrap'><br/>
&#xA0;&#xA0;&#xA0;&#xA0;&#xA0;</span></font><i><font color="black"><span style='white-space: nowrap'>min_bytes</span></font></i><font color="blue"><span style='white-space: nowrap'>&#xA0;&lt;=&#xA0;</span></font><i><font color="black"><span style='white-space: nowrap'>cap_bytes</span></font></i><font color="blue"><span style='white-space: nowrap'><br/>
</span></font></code>
<br/>
<b><big><a name="v_ptr" id="v_ptr">v_ptr</a></big></b>
<br/>
The return value 
<code><i><font color="black"><span style='white-space: nowrap'>v_ptr</span></font></i></code>
 has prototype

<code><font color="blue"><span style='white-space: nowrap'><br/>
&#xA0;&#xA0;&#xA0;&#xA0;&#xA0;void*&#xA0;</span></font><i><font color="black"><span style='white-space: nowrap'>v_ptr</span></font></i><font color="blue"><span style='white-space: nowrap'><br/>
</span></font></code>
It is the location where the 
<code><i><font color="black"><span style='white-space: nowrap'>cap_bytes</span></font></i></code>
 of memory 
that have been allocated for use begins.

<br/>
<br/>
<b><big><a name="Allocation Speed" id="Allocation Speed">Allocation Speed</a></big></b>
<br/>
This allocation should be faster if the following conditions hold:
<ol type="1"><li>
The memory allocated by a previous call to <code><font color="blue">get_memory</font></code> 
is currently available for use.
</li><li>

The current 
<code><i><font color="black"><span style='white-space: nowrap'>min_bytes</span></font></i></code>
 is between 
the previous 
<code><i><font color="black"><span style='white-space: nowrap'>min_bytes</span></font></i></code>
 and previous 
<code><i><font color="black"><span style='white-space: nowrap'>cap_bytes</span></font></i></code>
.
</li></ol>


<br/>
<br/>
<b><big><a name="Alignment" id="Alignment">Alignment</a></big></b>
<br/>
We call a memory allocation aligned if the address is a multiple
of the number of bytes in a <code><font color="blue">size_t</font></code> value.
If the system <code><font color="blue">new</font></code> allocator is aligned, then 
<code><i><font color="black"><span style='white-space: nowrap'>v_ptr</span></font></i></code>

pointer is also aligned.

<br/>
<br/>
<b><big><a name="Example" id="Example">Example</a></big></b>

<br/>
<a href="thread_alloc.cpp.xml" target="_top"><span style='white-space: nowrap'>thread_alloc.cpp</span></a>



<hr/>Input File: cppad/thread_alloc.hpp

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